🎯 DartsKeeper

How to play Around the Clock

Every number on the board, in order.

Classic rules

Start at 1 and work your way to 20 in order, then finish on the bull. You may only advance when you hit the number you are on; first player around the board wins. It is the purest accuracy drill in darts — every sector gets a visit, not just the 20.

The scored variant

Trainers often score the round instead of racing: one visit of three darts per number, 1 through 20 and the bull. Each hit counts units — single 1, double 2, treble 3 — and the visit scores units × the number. Doubles and trebles now matter: a T19 visit is worth more than three S19s.

This is the version DartsKeeper tracks, so your accuracy across the whole board becomes a number you can watch improve.

Why it is worth playing

Play Around the Clock free — with the full-board score

Free · works offline · no account needed

FAQ

Do doubles and trebles skip numbers in Around the Clock?

In some pub rules a double advances you two numbers and a treble three. Agree before you start; the scored variant instead rewards them with more points.

Is the bull part of Around the Clock?

Usually yes — after 20 the bull is the finishing target. Some play 1–20 only.

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